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Simple but addictive mechanics
Unusual strategy gameplay
Smart-AI turn-based offline battles
★
The combination of merge-mechanics and turn-based strategy
At the heart of Small War is the popular mechanics of merge games, modified for tactical step-by-step battles, where new units are obtained as a combination of old ones.
★
A variety of tactics and strategies
6 unique races, 30 units and 4 game modes. Ability to select the level of difficulty and career mode. The game, simple at first glance, have a lot of fun entertainment and full of challenges and puzzles.
★
Dynamic
The average length of the party - from two to five minutes. The sides take turns as in chess, which excludes long pauses between moves.
★
Planning
Despite the casual basis, the game has a capture of cities, units upgrade, tactical battles, collecting bonuses, various types of landscapes, perks and other fascinating mechanics inherent in more complex games.
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★★★
Game Modes
★★★
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★
Tactics
This mode can be compared with a very fast and fun chess game.
The player and AI are given several warriors. Their task is to destroy the opponent's forces, taking advantage of the advantages of the selected races, bonuses and cells of the territories.
★
Oil Capture
There are oil wells on the map, control of which gives to player resources to maintain the army.
★
Survival
Defend your base from enemy raids.
★
Capture Cities
New units are created from the population of captured cities. The goal is to grow your population to the target values.
★
Scientific discoveries (in development)
Units modification and received resource type depend on scientific discoveries.
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★★★
Races
★★★
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★
Humans
Earth fighters. They have average combat characteristics, but their military bases are able to fire the enemy remotely.
★
UFO
Alien invaders. They have genetically modified soldiers and flying ships, and their military bases are able to move around the battlefield.
★
Robots
Revived mechanisms. They are capable of treating wounded allies, which allows robots to significantly increase their survival rate.
★
Monsters
The awakened ancient inhabitants of the planet are giant dragons and spiders. They do not have the ability to attack remotely, but they are extremely powerful in close combat, and their bases have the support of Earth forces, which allows them to heal wounded allies at a distance.
★
Zombies
A variety of living dead. They are distinguished by the fact that their rivals themselves become zombies after death.
★
Cosmo
Rebel Space Marines. Steep and uncompromising fighters. Able to repel remote attacks. Scary strong.
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★★★
Who is this game for?
★★★
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If you are bored with monotonous clickers, Match-3, farms or endless MMO clones, try SmallWar. Mechanics, on the one hand, do not carry anything new, but their combination makes the gameplay extremely unusual. We hope you enjoy it.
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★★★
So, ready to fight?
★★★
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