RoboQuads War Robots终极版下载游戏攻略
War robots at mech arena with procedural generation cities for each stage.
Weapons, different robots, RPG elements, unique bosses
- what else do you need? (seriously - you can tell me this in comments ;) )
Each battlemech robot consists of 2 parts: platform for movement and weapon (guess what it's goal? ;) ). And all this thing I called RoboQuads! Each mech have it's chipset - this is our RPG system. New stage generation begin with new battlemech
- but your chipset (your memory) will stay with you - it contains all your RPG characteristics for your robots!
RoboQuads - is:
•
6 Weapons - such as Cannon, Minigun, Laser, Blaster and more!
Each weapon will help you to fight robots with more fun! 4 of them is opened right after first run, but Laser and Blaster will require to conquer Bosses!
•
4 Robots Platforms
. Each mech (except bosses) consists of platform - thing that will move, and weapon - that can be changed during gameplay. Each robot platform have its own characteristics - like HP, Ammunition, Speed.
•
3 Mech Bosses
. They are unique. In future will be added more, but at first - try to fight those battlemech! It's already hard to do!
•
4 Building Types
. Each level is a procedural generated city where you will destroy buildings. You can
destroy them all (yeah!!!!) and gain artifacts
. And if your goal in current stage is to destroy bases - you will need to destroy required certain buildings.
•
11 Artifacts
. After each part of building, or enemy robot is destroyed - new artifact will be generated. It can be as usual - weapons or HP, but it can be for example time-slower! Just try it out!
And one more thing - it's
totally free
! Yes, no fees at the beginning, no additional charges, no advertisements - just play and enjoy it!
Story of War Robots
It began as a clone of popular in 90'th game Battle City: same tanks, same levels with generated destroyable city buildings.
But imagine if in this game we will add some new skins of tanks, with possibility to change weapons, physics and RPG elements.
So tanks - became robots, with platform for movements and possibility to pick-up weapons during battle. It's some kind of battletech now machine.
Weapons became more aggressive: from destructible cannon - to double minigun and blasters. Added new unique enemy bosses, modern visual effects, and made optimization for weak phones.
And here you go - fully destroyable war robots game with battletech and possibility to destroy whole city around you ;)
装备升星是比强化更近一步提升装备实力的手段,生星不仅能进一步提升装备的属性,还能提升附加属性的数值,使装备成为一件真正的神器。
装备升前3星时只需要生星石即可完成生星,生星时可通过“争霸”系统和在商城中进行购买;强化第四星开始需要消耗相同的装备哦~~小伙伴们再也不怕获得重复的装备了!!!...
还在为新入手的武将发愁吗?还在为培养不出的武将用来传功而叹息吗?今天我们要对这一切说NO!!!《Dragon War》中旧的武将是可以用来传功的,传功不仅能将经验传给新武将,还将返还原武将培养所消耗的材料,真是一举两得,还在等什么!!!...
为了增加玩家每日获得奖励的玩法,Dragon War的每日活动也可以说是精心设计,当前每日活动的玩法只开启三项,聚宝盆、苍龙塔、张飞牛肉。聚宝盆活动每日可以攻击三次,获得大量银币和神秘宝物,包括元宝和各种培养材料,累计参与五天更可以开启神秘任务模式。
苍龙塔每日只能攻击一次,固定时间内通关的层数越多获得的奖励也就越丰厚。
我想很多玩家都看见“张飞牛肉”这个极具尿点的词汇了,每天吃两次...