Dice Slide占内存小吗游戏攻略
Dice Slide is a sliding puzzle game with dice. As you fill rows with the same number, those rows disappear. When all the rows are gone, you have won the game!
Win the game by arranging the dice into horizontal rows of the same number using the empty space to switch their order.
Score bonuses for faster times & fewer moves.
Challenge yourself by trying to get the highest score, fastest time, or least moves - or all 3!
FEATURES
* 3 game modes - easy (4x4 grid), standard (5x5 grid) & hard (6x6 grid).
* Google Play Games leaderboards & achievements.
* Customizable dice colors.
* On-device top 10 scores, moves & times.
* Playing statistics.
GAME PLAY
At the start of a game the dice are randomly placed on the grid, but are allocated so there are exactly the right number to complete each horizontal row - except for the final row, which is one die short of the grid width. The objective is to arrange the dice into horizontal rows of the same number by using the empty space to switch their order. The short row can only be completed after all the other rows have been won. The dice allocated for the short row are highlighted a different color from the other dice to make them easier to identify.
Move the dice by flinging them into the empty space with your finger (place your finger on the die you want to move, then "flick" it toward the empty space). Multiple dice can be moved by flinging any die in a row or column toward the empty space. When a row is filled with dice of the same number, its dice will turn green then disappear. Any rows above will drop down to take the completed row's place. When all the full length rows are completed, the short row can be completed by placing all the remaining dice next to each other.
在战场上死亡可以说是瞬间的事儿,但在《战地5》中有些玩家认为死亡实在太快了,因此最近有玩家请求DICE修改《战地5》击杀所用的时间(TTK)和死亡所用的时间(TTD)。有趣的是,DICE也正有这个意思。
当前的《战地5》游戏,死亡有时候确实很快,还没来得及反应就被秒了,玩家几乎没有时间去寻找掩体,甚至都不知道子弹是从哪个方向射来的。因此有些人感觉太不平衡,DICE似乎也听取了粉丝的反馈,承诺...
最近,在的采访中,DICE的技术总监Christian Holmquist谈到了《战地5》的光线跟踪。并对该游戏的优化有着极大的信心,承诺开启RTX的效果也能保持60帧。
虽然光线追踪的性能表现目前有点令人担忧,但DICE认为,他们能够在1920 x 1080的分辨率下,达到60fps的水平。然而,在游戏的某些场景中,开发人员会人为调低光线跟踪的效果,以抑制性能表现的下降。
Holmqui...
昨天,DICE正式公布了《战地5》,该作重回二战让玩家们激动不已。不过这款游戏在激起玩家期待的同时,却因为“历史不准确”的问题遭到无数玩家的批评。
针对大量批评,DICE执行制作人Aleksander Grøndal在Twitter上进行了回应。他表示DICE作为游戏开发者,他们的设计哲学是娱乐性永远高于真实性。
这意味着《战地5》的设计并不是想成为一个真实的历史战争模拟,而且一个能...